The global desktop 3D printing market size was estimated at around USD 4.85 billion in 2023 and it is projected to hit around USD 39.84 billion by 2033, growing at a CAGR of 23.44% from 2024 to 2033.
The growth of the desktop 3D printing market is driven by an advancement in technology have led to the development of more affordable and user-friendly printers, expanding the accessibility of 3D printing to individuals and small businesses. Additionally, the versatility of desktop 3D printing technology allows for a wide range of applications across various industries, from rapid prototyping to customized manufacturing. Moreover, the decreasing cost of 3D printers and materials, along with the availability of open-source designs and software, has democratized access to this technology. As a result, the desktop 3D printing market is experiencing significant growth, with continued innovation driving further expansion and adoption.
Report Coverage | Details |
Revenue Share of North America in 2023 | 35% |
CAGR of North America from 2024 to 2033 | 21.25% |
Revenue Forecast by 2033 | USD 39.84 billion |
Growth Rate from 2024 to 2033 | CAGR of 23.44% |
Base Year | 2023 |
Forecast Period | 2024 to 2033 |
Market Analysis (Terms Used) | Value (US$ Million/Billion) or (Volume/Units) |
In terms of components, the market is classified into hardware, software, and services. The hardware component dominated the global market, registering a revenue share of 67% in 2023. It is expected to grow at a CAGR of 23.04% over the forecast period. Rapid prototyping and advanced manufacturing practices have fueled the growth of the hardware segment.
Factors including increasing penetration of consumer electronic products, rapid industrialization, and urbanization, developing civil infrastructure, and optimized labor costs have propelled the hardware segment's growth over the forecast period. The hardware is responsible for producing end parts with similar parameters, including the orientation, position, and placement of components concerning other elements in the print bed. However, the reliability and accuracy of desktop printers are a prime challenge for hardware manufacturers as the fabrication of metals remains crucial.
The software segment is the second dominating segment based on the component in 2023, gaining a share of 29%. It is expected to grow at a notable CAGR of 23.95% over the forecast period. Increasing demand for efficient automation of project and production management for 3D manufacturing has increased the market for the software segment. Each step of the production process in 3D printing primarily depends on software. In addition to automating production operations like build preparation and machine scheduling, the software can provide real-time production data and insights.
Based on technology, the market is classified into stereolithography, fuse deposition modeling, selective laser sintering, digital light processing, laminated object manufacturing, and others. The digital light processing segment dominated the overall desktop 3D printing hardware industry in 2023, gaining a share of 23%. It is expected to grow at the highest CAGR of 24.56% during the forecast period. Increasing demand for jewelry production and manufacturing of parts with minute and fine details has increased the adoption of digital light processing across several industry verticals. Digital light processing is similar to that of stereolithography, wherein a safelight (light bulb) is used instead of UV laser to cure the photopolymer resin.
The stereolithography segment is expected to witness a significant CAGR of 22.14% during the forecast period. The stereolithography process enables users to create concept models, complex parts with intricate designs, and rapid prototypes for cosmetics. The process is one of the several methods used to build 3D-printed objects and is amongst the most traditional methods. The technique incorporates the stereolithography apparatus (SLA), which transforms liquid plastic into solid objects. The technology has gained momentum since it makes highly accurate parts using advanced materials and offers isotropic and watertight prototypes featuring a fine and smooth surface finish.
The market is classified into prototyping, tooling, and functional parts based on application. The functional parts segment is expected to dominate the market throughout the forecast period, growing at a CAGR of 23.23%. The prominent growth can be attributed to the increasing demand for designing and building functional parts. 3D printing is a versatile process that is used to create anything from desk trinkets, ornaments, and functioning parts, among others.
Smaller joints and other metallic hardware connecting components are examples of functional parts. When developing machinery and systems, the accuracy of these functioning pieces and their precise sizing are essential. 3D printing of functional parts offers users to easily fabricate the prototype without relying on machine shop resources, allowing iteration with shorter lead times leading to lessened fabrication costs and reduced time to market.
The prototyping segment is expected to grow at the fastest CAGR of 23.85% from 2024 to 2033. The market for the prototyping segment has witnessed extensive adoption across several industry verticals. The automotive, aerospace, and defense verticals use prototyping to design and develop parts, components, and complex systems. Prototyping offers highly accurate results allowing manufacturers to build reliable end products. Hence, the segment is anticipated to continue dominating the market during the forecast period.
The market is classified into plastic, metal, and ceramic segments in terms of material. The plastic segment is expected to dominate in 2023 with a 53% share of the overall revenue. The demand for plastic to create 3D-printed molds has increased due to its highly flexible manufacturing capabilities. Plastic is comparatively inexpensive, readily available, and suitable for several extrusion processes. Moreover, researchers are conducting extensive research and development to innovate new polymers by synthesizing several polymers and blending them with existing raw materials to ensure better performance in the final product.
On the other hand, the metal segment is predicted to expand at the fastest CAGR of 31.85% throughout the forecast period. The metal used for 3D printing is becoming more popular as the demand for direct fabrication of complex end-use parts grows. Metals enable tooling for traditional manufacturing technologies easier, lowering costs and shortening lead times. Metal 3D printing blends 3D printing's design flexibility with metal's mechanical qualities.
The market is classified into design software, inspection software, printer software, and scanning software segments based on software category. The design software segment dominated the market in 2023, gaining a revenue share of 42% and is expected to retain its dominance over the forecast period. Design software allows users in the automotive, construction, aerospace and defense, and engineering verticals to create designs of the object to be printed. Design software acts as a bridge between the components to be printed and the printer’s hardware.
On the other hand, the scanning software is projected to witness the fastest CAGR of 24.85% during the forecast period. The growing popularity of scanning items and saving scanned papers is expected to increase the demand for scanning software. Scanning software maintains images of objects regardless of size or dimensions for 3-dimensional printing of these products as needed.
The market is classified into education, fashion & jewelry, objects, dental/healthcare, food, and other segments in terms of vertical. The dental/healthcare segment dominated with a 25% share of the overall revenue. Due to the active implementation of technology in many production processes related to this vertical, the healthcare vertical is expected to contribute considerably to the expansion of desktop additive manufacturing during the projection period. AM contributes to developing artificial tissues and muscles that mimic actual human tissues and can be utilized in replacement surgeries in the healthcare sector. These features are likely to aid in adopting desktop 3D printers in the healthcare sector and contribute considerably to the vertical's growth.
The fashion & jewelry segment is anticipated to witness notable growth at a CAGR of 24.26% over the forecast period. The increasing adoption of 3D printing in manufacturing miniatures, imitation jewelry, clothing, apparel, and art and craft has propelled the market growth. The concepts of investment casting and lost wax casting are integrated with the capabilities of a digital design and manufacturing process for manufacturing 3D-printed jewelry. Jewelers utilize CAD software tools to create digital designs, and these designs are then fed into a high-resolution 3D printer to print the 3D printed patterns, which are cast into the mold. 3D printing minimizes time-intensive manual labor and allows users to efficiently preserve the design, modify and recreate it when required.
North America dominated the global market in 2023 accounting for a share of more than 35% of the overall revenue. The region is expected to grow at a CAGR of 21.25% throughout the forecast period. Factors such as the presence of significant players in the region and the ability of consumers to spend higher when compared to other regions are further expected to drive the market growth. Further, the use of 3D-printed metal components in private aerospace companies and the government sector, coupled with high defense expenditure in the U.S., is expected to propel market growth over the forecast period. The U.S. and Canada have primarily adopted 3D printing technology across several manufacturing processes, which has largely contributed to the development of the 3D printing industry over the forecast years. The regional market offers lucrative opportunities for additive manufacturing in different applications.
Europe is likely to emerge as the second most promising region during the forecast period. Rising technological advancements and large-scale adoption of additive manufacturing technology are the factors propelling growth in this region. Favorable government policies, increased funding for R&D, and technology standardization across Europe are expected to boost market growth over the forecast period. According to AMFG, a leading European player engaged in providing automation software for additive manufacturing, Europe is the region with the highest number of additive manufacturing firms.
By Component
By Technology
By Software
By Application
By Vertical
By Material
By Region
Chapter 1. Introduction
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
Chapter 2. Research Methodology
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
Chapter 3. Executive Summary
3.1. Market Snapshot
Chapter 4. Market Variables and Scope
4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Material Procurement Analysis
4.3.2. Sales and Distribution Analysis
4.3.3. Downstream Buyer Analysis
Chapter 5. COVID 19 Impact on Desktop 3D Printing Market
5.1. COVID-19 Landscape: Desktop 3D Printing Industry Impact
5.2. COVID 19 - Impact Assessment for the Industry
5.3. COVID 19 Impact: Global Major Government Policy
5.4. Market Trends and Opportunities in the COVID-19 Landscape
Chapter 6. Market Dynamics Analysis and Trends
6.1. Market Dynamics
6.1.1. Market Drivers
6.1.2. Market Restraints
6.1.3. Market Opportunities
6.2. Porter’s Five Forces Analysis
6.2.1. Bargaining power of suppliers
6.2.2. Bargaining power of buyers
6.2.3. Threat of substitute
6.2.4. Threat of new entrants
6.2.5. Degree of competition
Chapter 7. Competitive Landscape
7.1.1. Company Market Share/Positioning Analysis
7.1.2. Key Strategies Adopted by Players
7.1.3. Vendor Landscape
7.1.3.1. List of Suppliers
7.1.3.2. List of Buyers
Chapter 8. Global Desktop 3D Printing Market, By Component
8.1. Desktop 3D Printing Market, by Component, 2024-2033
8.1.1. Hardware
8.1.1.1. Market Revenue and Forecast (2021-2033)
8.1.2. Software
8.1.2.1. Market Revenue and Forecast (2021-2033)
8.1.3. Services
8.1.3.1. Market Revenue and Forecast (2021-2033)
Chapter 9. Global Desktop 3D Printing Market, By Technology
9.1. Desktop 3D Printing Market, by Technology, 2024-2033
9.1.1. Stereolithography
9.1.1.1. Market Revenue and Forecast (2021-2033)
9.1.2. Fuse Deposition Modeling
9.1.2.1. Market Revenue and Forecast (2021-2033)
9.1.3. Selective Laser Sintering
9.1.3.1. Market Revenue and Forecast (2021-2033)
9.1.4. Digital Light Processing
9.1.4.1. Market Revenue and Forecast (2021-2033)
9.1.5. Laminated Object Manufacturing
9.1.5.1. Market Revenue and Forecast (2021-2033)
9.1.6. Others
9.1.6.1. Market Revenue and Forecast (2021-2033)
Chapter 10. Global Desktop 3D Printing Market, By Software
10.1. Desktop 3D Printing Market, by Software, 2024-2033
10.1.1. Design Software
10.1.1.1. Market Revenue and Forecast (2021-2033)
10.1.2. Inspection Software
10.1.2.1. Market Revenue and Forecast (2021-2033)
10.1.3. Printer Software
10.1.3.1. Market Revenue and Forecast (2021-2033)
10.1.4. Scanning Software
10.1.4.1. Market Revenue and Forecast (2021-2033)
Chapter 11. Global Desktop 3D Printing Market, By Application
11.1. Desktop 3D Printing Market, by Application, 2024-2033
11.1.1. Prototyping
11.1.1.1. Market Revenue and Forecast (2021-2033)
11.1.2. Tooling
11.1.2.1. Market Revenue and Forecast (2021-2033)
11.1.3. Functional Parts
11.1.3.1. Market Revenue and Forecast (2021-2033)
Chapter 12. Global Desktop 3D Printing Market, By Vertical
12.1. Desktop 3D Printing Market, by Vertical, 2024-2033
12.1.1. Educational Purpose
12.1.1.1. Market Revenue and Forecast (2021-2033)
12.1.2. Fashion & Jewelry
12.1.2.1. Market Revenue and Forecast (2021-2033)
12.1.3. Objects
12.1.3.1. Market Revenue and Forecast (2021-2033)
12.1.4. Dental/Healthcare
12.1.4.1. Market Revenue and Forecast (2021-2033)
12.1.5. Food
12.1.5.1. Market Revenue and Forecast (2021-2033)
12.1.6. Others
12.1.6.1. Market Revenue and Forecast (2021-2033)
Chapter 13. Global Desktop 3D Printing Market, By Material
13.1. Desktop 3D Printing Market, by Material, 2024-2033
13.1.1. Plastic
13.1.1.1. Market Revenue and Forecast (2021-2033)
13.1.2. Metal
13.1.2.1. Market Revenue and Forecast (2021-2033)
13.1.3. Ceramic
13.1.3.1. Market Revenue and Forecast (2021-2033)
Chapter 14. Global Desktop 3D Printing Market, Regional Estimates and Trend Forecast
14.1. North America
14.1.1. Market Revenue and Forecast, by Component (2021-2033)
14.1.2. Market Revenue and Forecast, by Technology (2021-2033)
14.1.3. Market Revenue and Forecast, by Software (2021-2033)
14.1.4. Market Revenue and Forecast, by Application (2021-2033)
14.1.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.1.6. Market Revenue and Forecast, by Material (2021-2033)
14.1.7. U.S.
14.1.7.1. Market Revenue and Forecast, by Component (2021-2033)
14.1.7.2. Market Revenue and Forecast, by Technology (2021-2033)
14.1.7.3. Market Revenue and Forecast, by Software (2021-2033)
14.1.7.4. Market Revenue and Forecast, by Application (2021-2033)
14.1.8. Market Revenue and Forecast, by Vertical (2021-2033)
14.1.8.1. Market Revenue and Forecast, by Material (2021-2033)
14.1.9. Rest of North America
14.1.9.1. Market Revenue and Forecast, by Component (2021-2033)
14.1.9.2. Market Revenue and Forecast, by Technology (2021-2033)
14.1.9.3. Market Revenue and Forecast, by Software (2021-2033)
14.1.9.4. Market Revenue and Forecast, by Application (2021-2033)
14.1.10. Market Revenue and Forecast, by Vertical (2021-2033)
14.1.11. Market Revenue and Forecast, by Material (2021-2033)
14.1.11.1.
14.2. Europe
14.2.1. Market Revenue and Forecast, by Component (2021-2033)
14.2.2. Market Revenue and Forecast, by Technology (2021-2033)
14.2.3. Market Revenue and Forecast, by Software (2021-2033)
14.2.4. Market Revenue and Forecast, by Application (2021-2033)
14.2.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.2.6. Market Revenue and Forecast, by Material (2021-2033)
14.2.7.
14.2.8. UK
14.2.8.1. Market Revenue and Forecast, by Component (2021-2033)
14.2.8.2. Market Revenue and Forecast, by Technology (2021-2033)
14.2.8.3. Market Revenue and Forecast, by Software (2021-2033)
14.2.9. Market Revenue and Forecast, by Application (2021-2033)
14.2.10. Market Revenue and Forecast, by Vertical (2021-2033)
14.2.10.1. Market Revenue and Forecast, by Material (2021-2033)
14.2.11. Germany
14.2.11.1. Market Revenue and Forecast, by Component (2021-2033)
14.2.11.2. Market Revenue and Forecast, by Technology (2021-2033)
14.2.11.3. Market Revenue and Forecast, by Software (2021-2033)
14.2.12. Market Revenue and Forecast, by Application (2021-2033)
14.2.13. Market Revenue and Forecast, by Vertical (2021-2033)
14.2.14. Market Revenue and Forecast, by Material (2021-2033)
14.2.14.1.
14.2.15. France
14.2.15.1. Market Revenue and Forecast, by Component (2021-2033)
14.2.15.2. Market Revenue and Forecast, by Technology (2021-2033)
14.2.15.3. Market Revenue and Forecast, by Software (2021-2033)
14.2.15.4. Market Revenue and Forecast, by Application (2021-2033)
14.2.16. Market Revenue and Forecast, by Vertical (2021-2033)
14.2.16.1. Market Revenue and Forecast, by Material (2021-2033)
14.2.17. Rest of Europe
14.2.17.1. Market Revenue and Forecast, by Component (2021-2033)
14.2.17.2. Market Revenue and Forecast, by Technology (2021-2033)
14.2.17.3. Market Revenue and Forecast, by Software (2021-2033)
14.2.17.4. Market Revenue and Forecast, by Application (2021-2033)
14.2.18. Market Revenue and Forecast, by Vertical (2021-2033)
14.2.18.1. Market Revenue and Forecast, by Material (2021-2033)
14.3. APAC
14.3.1. Market Revenue and Forecast, by Component (2021-2033)
14.3.2. Market Revenue and Forecast, by Technology (2021-2033)
14.3.3. Market Revenue and Forecast, by Software (2021-2033)
14.3.4. Market Revenue and Forecast, by Application (2021-2033)
14.3.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.3.6. Market Revenue and Forecast, by Material (2021-2033)
14.3.7. India
14.3.7.1. Market Revenue and Forecast, by Component (2021-2033)
14.3.7.2. Market Revenue and Forecast, by Technology (2021-2033)
14.3.7.3. Market Revenue and Forecast, by Software (2021-2033)
14.3.7.4. Market Revenue and Forecast, by Application (2021-2033)
14.3.8. Market Revenue and Forecast, by Vertical (2021-2033)
14.3.9. Market Revenue and Forecast, by Material (2021-2033)
14.3.10. China
14.3.10.1. Market Revenue and Forecast, by Component (2021-2033)
14.3.10.2. Market Revenue and Forecast, by Technology (2021-2033)
14.3.10.3. Market Revenue and Forecast, by Software (2021-2033)
14.3.10.4. Market Revenue and Forecast, by Application (2021-2033)
14.3.11. Market Revenue and Forecast, by Vertical (2021-2033)
14.3.11.1. Market Revenue and Forecast, by Material (2021-2033)
14.3.12. Japan
14.3.12.1. Market Revenue and Forecast, by Component (2021-2033)
14.3.12.2. Market Revenue and Forecast, by Technology (2021-2033)
14.3.12.3. Market Revenue and Forecast, by Software (2021-2033)
14.3.12.4. Market Revenue and Forecast, by Application (2021-2033)
14.3.12.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.3.12.6. Market Revenue and Forecast, by Material (2021-2033)
14.3.13. Rest of APAC
14.3.13.1. Market Revenue and Forecast, by Component (2021-2033)
14.3.13.2. Market Revenue and Forecast, by Technology (2021-2033)
14.3.13.3. Market Revenue and Forecast, by Software (2021-2033)
14.3.13.4. Market Revenue and Forecast, by Application (2021-2033)
14.3.13.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.3.13.6. Market Revenue and Forecast, by Material (2021-2033)
14.4. MEA
14.4.1. Market Revenue and Forecast, by Component (2021-2033)
14.4.2. Market Revenue and Forecast, by Technology (2021-2033)
14.4.3. Market Revenue and Forecast, by Software (2021-2033)
14.4.4. Market Revenue and Forecast, by Application (2021-2033)
14.4.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.4.6. Market Revenue and Forecast, by Material (2021-2033)
14.4.7. GCC
14.4.7.1. Market Revenue and Forecast, by Component (2021-2033)
14.4.7.2. Market Revenue and Forecast, by Technology (2021-2033)
14.4.7.3. Market Revenue and Forecast, by Software (2021-2033)
14.4.7.4. Market Revenue and Forecast, by Application (2021-2033)
14.4.8. Market Revenue and Forecast, by Vertical (2021-2033)
14.4.9. Market Revenue and Forecast, by Material (2021-2033)
14.4.10. North Africa
14.4.10.1. Market Revenue and Forecast, by Component (2021-2033)
14.4.10.2. Market Revenue and Forecast, by Technology (2021-2033)
14.4.10.3. Market Revenue and Forecast, by Software (2021-2033)
14.4.10.4. Market Revenue and Forecast, by Application (2021-2033)
14.4.11. Market Revenue and Forecast, by Vertical (2021-2033)
14.4.12. Market Revenue and Forecast, by Material (2021-2033)
14.4.13. South Africa
14.4.13.1. Market Revenue and Forecast, by Component (2021-2033)
14.4.13.2. Market Revenue and Forecast, by Technology (2021-2033)
14.4.13.3. Market Revenue and Forecast, by Software (2021-2033)
14.4.13.4. Market Revenue and Forecast, by Application (2021-2033)
14.4.13.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.4.13.6. Market Revenue and Forecast, by Material (2021-2033)
14.4.14. Rest of MEA
14.4.14.1. Market Revenue and Forecast, by Component (2021-2033)
14.4.14.2. Market Revenue and Forecast, by Technology (2021-2033)
14.4.14.3. Market Revenue and Forecast, by Software (2021-2033)
14.4.14.4. Market Revenue and Forecast, by Application (2021-2033)
14.4.14.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.4.14.6. Market Revenue and Forecast, by Material (2021-2033)
14.5. Latin America
14.5.1. Market Revenue and Forecast, by Component (2021-2033)
14.5.2. Market Revenue and Forecast, by Technology (2021-2033)
14.5.3. Market Revenue and Forecast, by Software (2021-2033)
14.5.4. Market Revenue and Forecast, by Application (2021-2033)
14.5.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.5.6. Market Revenue and Forecast, by Material (2021-2033)
14.5.7. Brazil
14.5.7.1. Market Revenue and Forecast, by Component (2021-2033)
14.5.7.2. Market Revenue and Forecast, by Technology (2021-2033)
14.5.7.3. Market Revenue and Forecast, by Software (2021-2033)
14.5.7.4. Market Revenue and Forecast, by Application (2021-2033)
14.5.8. Market Revenue and Forecast, by Vertical (2021-2033)
14.5.8.1. Market Revenue and Forecast, by Material (2021-2033)
14.5.9. Rest of LATAM
14.5.9.1. Market Revenue and Forecast, by Component (2021-2033)
14.5.9.2. Market Revenue and Forecast, by Technology (2021-2033)
14.5.9.3. Market Revenue and Forecast, by Software (2021-2033)
14.5.9.4. Market Revenue and Forecast, by Application (2021-2033)
14.5.9.5. Market Revenue and Forecast, by Vertical (2021-2033)
14.5.9.6. Market Revenue and Forecast, by Material (2021-2033)
Chapter 15. Company Profiles
15.1. 3D Systems, Inc.
15.1.1. Company Overview
15.1.2. Product Offerings
15.1.3. Financial Performance
15.1.4. Recent Initiatives
15.2. 3DCeram
15.2.1. Company Overview
15.2.2. Product Offerings
15.2.3. Financial Performance
15.2.4. Recent Initiatives
15.3. Autodesk, Inc.
15.3.1. Company Overview
15.3.2. Product Offerings
15.3.3. Financial Performance
15.3.4. Recent Initiatives
15.4. Canon, Inc.
15.4.1. Company Overview
15.4.2. Product Offerings
15.4.3. Financial Performance
15.4.4. Recent Initiatives
15.5. Dassault Systèmes
15.5.1. Company Overview
15.5.2. Product Offerings
15.5.3. Financial Performance
15.5.4. Recent Initiatives
15.6. EnivisionTEC
15.6.1. Company Overview
15.6.2. Product Offerings
15.6.3. Financial Performance
15.6.4. Recent Initiatives
15.7. EOS (Electro Optical Systems) GmbH
15.7.1. Company Overview
15.7.2. Product Offerings
15.7.3. Financial Performance
15.7.4. Recent Initiatives
15.8. ExOne
15.8.1. Company Overview
15.8.2. Product Offerings
15.8.3. Financial Performance
15.8.4. Recent Initiatives
15.9. GE Additive
15.9.1. Company Overview
15.9.2. Product Offerings
15.9.3. Financial Performance
15.9.4. Recent Initiatives
15.10. Materialise NV
15.10.1. Company Overview
15.10.2. Product Offerings
15.10.3. Financial Performance
15.10.4. Recent Initiatives
Chapter 16. Research Methodology
16.1. Primary Research
16.2. Secondary Research
16.3. Assumptions
Chapter 17. Appendix
17.1. About Us
17.2. Glossary of Terms